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Turbo duo emulator mac
Turbo duo emulator mac













  1. #Turbo duo emulator mac code#
  2. #Turbo duo emulator mac windows#

Unknown thread crashed with X86 Thread State (64-bit): This side of things does still need some work. Probably just because I'm not running Twitter in Firefox right now ) Since b2 has decoupled display data production and consumption, you ought not to get the sort of 3:2-pulldown-style effect that I thought I could detect in B-em while working on Rig Attack last week, when I thought it quite noticeable that b2 felt better (though the tearing did make it look a little weird).īut, trying it just now today, I actually think B-em has the edge: no real difference in smoothness, and no tearing to boot.

#Turbo duo emulator mac code#

For now there's not much in the way of automated testing for anything but the lowest levels of the code unfortunately.Īs for "50Hz stuff" - you can actually disregard that comment, but it refers to 50Hz games having that somewhat elusive smooth "feel" even when running on the PC with a different refresh rate. The sideways RAM thing is fixed in the github repo, thanks (will do another release after I've poked at the text rendering stuff a bit). The disc noises do need looking at - I basically spent about 10 minutes copying what MAME does, wasn't really happy with the results, decided to revisit it later, and then never did. Thanks! I take it the text output was OK for you? it ought to work but it's only ever been built on my laptop.

turbo duo emulator mac

Let me know if you have any problems building it. But I doubt it'd be much fun to use if you're creating something a lot longer than that.)Ī debugger is also on the cards - my plan is that the debugger will be a non-modal popup, like the timeline window, so when you load a state then the debugger will just instantly reflect the new state like the rest of the UI does. being able to undo was an absolute godsend. That probably took me about half an hour. (I made a video of me playing through the first few levels of Thrust (don't know why YouTube made a mess of the colours.). playthrough, which you could then produce a video of, or just as a more comprehensive alternative to saving stuff to disc. Would be nice to be able to use it for doing something like a full, perfect Repton 2/Exile/Citadel/etc. Regarding save timeline: at the moment you can't, but this is on my to do list (which I'll be adding to the GitHub issues list at some point so that future features are visible). Also what sort of GPU does your laptop have? Please could you go to Tools|Messages, click Copy, and paste the output here? This might help narrow things down, though maybe not (the output doesn't go into much detail). I'll try it this evening on my laptop at 1280x800 and see what I get. Thanks for trying it out! I'm sorry it looks so hideous :( - it's definitely never meant to look that way! The text rendering is supposed to take window size into account, so it's supposed to render correctly whatever the resolution, but clearly there's something wrong. * Debug version with instruction logging functionality (this is not documented at all yet, though, I'm afraid.) * Windows/Linux: generate video from timeline * Timeline view for visualizing state history * UI for editing ROMs, keyboard mappings and emulator options * Emulates BBC B (multiple disc interface options), BBC B+, Master 128

turbo duo emulator mac turbo duo emulator mac

If you have any problems, please post here or file a GitHub issue ( ). This is a work in progress, so there will be bugs. Linux users need to build it themselves, I'm afraid, but the dependencies are not terribly complicated. Builds are ordered most recent first, so just grab the one at the top!

#Turbo duo emulator mac windows#

You can get it here: - binary builds for OS X (the dmg) and Windows (the zip). but I think 50Hz stuff still feels quite good, even though it can look rather scrappy.Īnyway, I'll be continuing to chip away at this over time, along with all the other issues it has. Sadly I clearly still haven't quite got things right, because mine doesn't look anything as nice as Thomas's, even ignoring the composite encoding stuff he's done (mine just outputs boxy pixels). I was inspired by Thomas Harte's Electron emulator to write another BBC emulator, that works internally along vaguely similar principles.















Turbo duo emulator mac